Metin2 Python Loader -
def _parse_items(self, data: bytes): """Parse item_proto binary data""" # Format depends on game version # This is a simplified example try: # Try to parse as text text_data = data.decode('utf-8', errors='ignore') lines = text_data.split('\n') for line in lines: if not line.strip() or line.startswith('#'): continue parts = line.split('\t') if len(parts) >= 12: item = ItemInfo( vnum=int(parts[0]), name=parts[1], type=int(parts[2]), subtype=int(parts[3]), price=int(parts[4]), sell_price=int(parts[5]), level_limit=int(parts[6]), class_limit=int(parts[7]), values=[int(x) for x in parts[8:12]] ) self.items[item.vnum] = item except Exception as e: print(f"Error parsing items: {e}")
def _parse_pak(self, f: BinaryIO, pak_path: Path): """Parse standard PAK format""" # Read file count file_count = struct.unpack('<I', f.read(4))[0] for _ in range(file_count): # Read file entry name_len = struct.unpack('<I', f.read(4))[0] file_name = f.read(name_len).decode('ascii', errors='ignore') offset = struct.unpack('<I', f.read(4))[0] size = struct.unpack('<I', f.read(4))[0] self.file_index[file_name.lower()] = { 'path': pak_path, 'offset': offset, 'size': size } metin2 python loader
def get_skill(self, vnum: int) -> Optional[SkillInfo]: """Get skill by virtual number""" return self.database.skills.get(vnum) = 12: item = ItemInfo( vnum=int(parts[0])
def __init__(self, game_path: str, region: GameRegion = GameRegion.GLOBAL): self.game_path = game_path self.region = region self.archive = Metin2Archive(game_path) self.database = None self.resources = None def initialize(self) -> bool: """Initialize the loader and load all game data""" print(f"Initializing Metin2 Loader for {self.region.value} region...") # Load archives if not self.archive.load_archives(): return False # Initialize database self.database = Metin2Database(self.archive) if not self.database.load_all(): print("Warning: Could not load all databases") # Initialize resource manager self.resources = ResourceManager(self.archive) print("Loader initialized successfully!") return True f.read(4))[0] file_name = f.read(name_len).decode('ascii'
def _parse_epk(self, f: BinaryIO, pak_path: Path): """Parse encrypted EPK format""" # EPK uses XOR encryption with key 0x8F # Read and decrypt directory dir_size = struct.unpack('<I', f.read(4))[0] encrypted_dir = f.read(dir_size) # Simple XOR decryption decrypted = bytearray() key = 0x8F for byte in encrypted_dir: decrypted.append(byte ^ key) # Parse decrypted directory # Implementation depends on exact EPK version pass




