public class JigglePanel : MonoBehaviour
public int annoyanceCounter = 0; public UnityEvent onAnnoyanceLevelUp; public void RegisterAnnoyance() annoyanceCounter++; if (annoyanceCounter % 5 == 0) onAnnoyanceLevelUp.Invoke(); VR Hands Troll Annoy GUI
public class UIScream : MonoBehaviour
a) Button Dodges Away public class DodgeButton : MonoBehaviour public UnityEvent onAnnoyanceLevelUp
public class JigglePanel : MonoBehaviour
public int annoyanceCounter = 0; public UnityEvent onAnnoyanceLevelUp; public void RegisterAnnoyance() annoyanceCounter++; if (annoyanceCounter % 5 == 0) onAnnoyanceLevelUp.Invoke();
public class UIScream : MonoBehaviour
a) Button Dodges Away public class DodgeButton : MonoBehaviour