Titan Quest Android Save Editor -

def get_int(self, offset): return struct.unpack('<I', self.data[offset:offset+4])[0]

import struct import os import shutil from pathlib import Path class TitanQuestSaveEditor: def (self, filepath): self.filepath = Path(filepath) self.data = None self.backup_path = None Titan Quest Android Save Editor

def apply_changes(self): if self.data is None: messagebox.showwarning("No file", "Open a save file first") return try: self.set_int(0x44, self.entries["Level"].get()) self.set_int(0x4C, self.entries["Gold"].get()) self.set_int(0x50, self.entries["Strength"].get()) self.set_int(0x54, self.entries["Dexterity"].get()) self.set_int(0x58, self.entries["Intelligence"].get()) self.set_int(0x64, self.entries["Skill Points"].get()) self.set_int(0x68, self.entries["Attr Points"].get()) messagebox.showinfo("Applied", "Changes applied in memory. Click Save File to write.") except ValueError: messagebox.showerror("Error", "Please enter valid numbers") def get_int(self, offset): return struct

def load(self): with open(self.filepath, 'rb') as f: self.data = bytearray(f.read()) offset): return struct.unpack('&lt

print("=== CURRENT STATS ===") editor.show_info()

# Modify editor.edit_stats(gold=999999, skill_points=100, attr_points=50, level=40)

def edit_stats(self, level=None, gold=None, strength=None, dexterity=None, intelligence=None, skill_points=None, attr_points=None): # Offsets (verify with your save version) offsets = 'level': 0x44, 'exp': 0x48, 'gold': 0x4C, 'strength': 0x50, 'dexterity': 0x54, 'intelligence': 0x58, 'health': 0x5C, 'mana': 0x60, 'skill_points': 0x64, 'attr_points': 0x68 if level is not None: self.set_int(offsets['level'], level) if gold is not None: self.set_int(offsets['gold'], gold) if strength is not None: self.set_int(offsets['strength'], strength) if dexterity is not None: self.set_int(offsets['dexterity'], dexterity) if intelligence is not None: self.set_int(offsets['intelligence'], intelligence) if skill_points is not None: self.set_int(offsets['skill_points'], skill_points) if attr_points is not None: self.set_int(offsets['attr_points'], attr_points)