8/10 – A technical marvel in movement, a familiar thwomp in structure. Patch the VRAM usage and add NG+, and it’s a 9. What’s your experience been? Any tweaks for better RT performance? Drop your specs and settings below.
PC (RTX 3070 / Ryzen 5 5600X / 32GB RAM) + Steam Deck OLED Hours Played: 25 (Main Story + 60% Side Content)
You have an 8GB GPU, want NG+, or are sensitive to minor stutters (patches are coming – Nixxes has a good track record).
At 1440p with high textures, the game eats 10-12GB VRAM consistently. If you have an 8GB card (looking at you, 3070/4060 Ti), expect texture pop-in during high-speed swings. Drop textures to “Medium” – surprisingly little visual loss.
Switching between Peter (Symbiote rage abilities) and Miles (evolved venom blasts) keeps combat fresh. The skill trees are deeper than the previous entries – you actually feel overpowered by hour 15, which is the point.
8/10 – A technical marvel in movement, a familiar thwomp in structure. Patch the VRAM usage and add NG+, and it’s a 9. What’s your experience been? Any tweaks for better RT performance? Drop your specs and settings below.
PC (RTX 3070 / Ryzen 5 5600X / 32GB RAM) + Steam Deck OLED Hours Played: 25 (Main Story + 60% Side Content)
You have an 8GB GPU, want NG+, or are sensitive to minor stutters (patches are coming – Nixxes has a good track record).
At 1440p with high textures, the game eats 10-12GB VRAM consistently. If you have an 8GB card (looking at you, 3070/4060 Ti), expect texture pop-in during high-speed swings. Drop textures to “Medium” – surprisingly little visual loss.
Switching between Peter (Symbiote rage abilities) and Miles (evolved venom blasts) keeps combat fresh. The skill trees are deeper than the previous entries – you actually feel overpowered by hour 15, which is the point.