_visible = false; Override HudCrosshair.OnDraw() :
ammoText.text = ammoCount; Change to:
function OnSetAmmo(primary:Number, secondary:Number):Void ammoClip.primaryText.text = primary.toString(); ammoClip.secondaryText.text = secondary.toString(); scaleform ui csgo
UI -> Game:
// Call CS:GO engine command fscommand("exec", "buy awp"); // Or use gfx.ext for custom events gfx.ext.callback("ShowInventory", true); In C++ (Source SDK): _visible = false; Override HudCrosshair