if not success or not savedData then print("No data found for key:", keyName) return end
if success then print("Saved instance to key:", keyName) else warn("Save failed:", err) end end Roblox SaveInstance Script
-- Replace with your DataStore name local DATASTORE_NAME = "SaveInstanceStore" local dataStore = DataStoreService:GetDataStore(DATASTORE_NAME) if not success or not savedData then print("No