-- Open/Close logic local openKey = Enum.KeyCode.P -- Press P to open/close
if success and data then player:SetAttribute("PaperText", data) else player:SetAttribute("PaperText", "") end end) Roblox FE GUI Script
-- Title bar local titleBar = Instance.new("TextLabel") titleBar.Size = UDim2.new(1, 0, 0, 25) titleBar.BackgroundColor3 = Color3.fromRGB(80, 80, 80) titleBar.Text = "📄 My Paper" titleBar.TextColor3 = Color3.fromRGB(255, 255, 255) titleBar.Font = Enum.Font.SourceSansBold titleBar.TextSize = 18 titleBar.Parent = frame -- Open/Close logic local openKey = Enum
-- Save button function (stores in player attribute + localStorage) saveBtn.MouseButton1Click:Connect(function() local newText = textBox.Text player:SetAttribute("PaperText", newText) data) else player:SetAttribute("PaperText"