Qsp 1.9 Info

if %player_hp <= 0: killall "death" return

#proc_rest %player_hp = %player_max_hp *PL "You recover fully." return qsp 1.9

Happy questing!

#proc_forest_search %found = rand(1,100) if %found <= 30: %player_gold += 5 *PL "You find 5 gold!" elseif %found <= 60: %damage = rand(1,6) %player_hp -= %damage *PL "A wolf bites you for <<%damage>> damage!" else: *PL "You find nothing." endif if %player_hp &lt;= 0: killall "death" return #proc_rest

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