Engine Fullscreen: Psych

#if desktop FlxG.fullscreen = ClientPrefs.fullscreen; #end And in toggleFullscreen() :

function toggleFullscreen() { #if desktop if (FlxG.fullscreen) { FlxG.fullscreen = false; FlxG.resizeWindow(1280, 720); // Your default window size } else { FlxG.fullscreen = true; } #end } In ClientPrefs.hx or directly in Main.hx : psych engine fullscreen

Add this code to Main.hx or Controls.hx to allow toggling fullscreen with a key (e.g., ). 1. Add the toggle function In Main.hx , inside the create() or update() function: #if desktop FlxG

override function update(elapsed:Float) { super.update(elapsed); // Toggle fullscreen with F11 if (FlxG.keys.justPressed.F11) { toggleFullscreen(); } } #if desktop FlxG.fullscreen = ClientPrefs.fullscreen

public static var fullscreen:Bool = false; public static function loadPrefs() { // existing loads... fullscreen = FlxG.save.data.fullscreen != null ? FlxG.save.data.fullscreen : false; }

Then in Main.hx → create() :