Outriders -

The issue isn’t the quantity—it’s the distinctiveness. Legendary weapons have unique models and set perks, but 90% of the purples and blues look identical. You’ll see the same "Double Gun" skin for twenty hours. The armor is better, with each class having distinct silhouettes, but you’ll still be squinting at stat bars more than admiring your character.

To the developer’s credit, they fixed almost all of it. The 2022 "Worldslayer" expansion overhauled the endgame, removed timers from most expeditions, added a roguelite "Trial" mode, and introduced the PAX skill trees (which are bonkers powerful). Today, Outriders is a stable, complete experience. But first impressions matter, and that launch tainted the game’s reputation forever. Short answer: Yes, especially with friends. OUTRIDERS

That said, the crafting system saves it. You can pull any mod you’ve ever dismantled and slap it onto any weapon or armor piece. This means your level 50 "God Roll" purple shotgun can be as powerful as any legendary, provided you invest the resources. It’s a democratic system that rewards experimentation over pure RNG luck. If you played Outriders in April 2021, you remember the pain. The servers were a dumpster fire. The "inventory wipe" bug—where you’d log in to find every single piece of gear deleted—was a nightmare. People Can Fly had to literally restore items manually via support tickets. The issue isn’t the quantity—it’s the distinctiveness

It crashes occasionally. The lip-sync is awful. The final boss is a disappointing damage sponge. But when you leap off a cliff, slow time mid-air, empty an assault rifle into a captain’s face, then teleport behind his corpse before it hits the ground? Few games make you feel that cool. The armor is better, with each class having

When OUTRIDERS dropped in April 2021, the gaming world was skeptical. Developed by People Can Fly (the geniuses behind Bulletstorm and Gears of War: Judgment ) and published by Square Enix, it arrived in the shadow of Destiny 2 ’s dominance and Outriders ’ own disastrous demo server issues. Most critics wrote it off as "that other looter-shooter" — a game trying to cash in on a trend three years too late.

But now, looking back with clear eyes and countless patched updates, I think we were too harsh. And at the same time, maybe not harsh enough.