makeToggle(moveTab, "Fly (Space to go up)", 40, function(state) _G.fly = state if state then local char = LocalPlayer.Character if not char then return end local root = char:FindFirstChild("HumanoidRootPart") local bodyVel = Instance.new("BodyVelocity") bodyVel.MaxForce = Vector3.new(10000, 10000, 10000) bodyVel.Velocity = Vector3.new(0, 0, 0) bodyVel.Parent = root
-- Create ScreenGui local gui = Instance.new("ScreenGui") gui.Name = "PilgrammedHub" gui.Parent = game:GetService("CoreGui")
-- Player Tab local playerTab = Instance.new("Frame") playerTab.Name = "Player" playerTab.Size = UDim2.new(1, 0, 1, 0) playerTab.BackgroundTransparency = 1 playerTab.Visible = false playerTab.Parent = content -NEW- ROBLOX Pilgrammed Script GUI
makeToggle(combatTab, "One-shot enemies", 90, function(state) if state then local oh = getrawmetatable and getrawmetatable(game) or debug.getmetatable(game) local old = oh.__index setupvalue and setupvalue(old, 1, nil) oh.__index = newcclosure(function(self, k) if k == "Health" and self:IsA("Humanoid") and self.Parent ~= LocalPlayer.Character then return 0 end return old(self, k) end) else -- restore end end)
makeToggle(playerTab, "Infinite Stamina", 40, function(state) _G.infStam = state local playerStats = LocalPlayer:FindFirstChild("stats") or LocalPlayer:FindFirstChild("PlayerStats") if playerStats and playerStats:FindFirstChild("Stamina") then playerStats.Stamina.Changed:Connect(function() if _G.infStam then playerStats.Stamina.Value = playerStats.Stamina.MaxValue end end) end end) "Fly (Space to go up)"
-- Function to create toggle local function makeToggle(parent, text, y, callback) local toggleBtn = Instance.new("TextButton") toggleBtn.Size = UDim2.new(0, 200, 0, 30) toggleBtn.Position = UDim2.new(0, 10, 0, y) toggleBtn.Text = text .. " ❌" toggleBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50) toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) toggleBtn.Font = Enum.Font.Gotham toggleBtn.TextSize = 14 toggleBtn.Parent = parent
-- Misc Tab local miscTab = Instance.new("Frame") miscTab.Name = "Misc" miscTab.Size = UDim2.new(1, 0, 1, 0) miscTab.BackgroundTransparency = 1 miscTab.Visible = false miscTab.Parent = content 10000) bodyVel.Velocity = Vector3.new(0
makeToggle(moveTab, "Speed boost (x3)", 90, function(state) _G.speed = state local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = state and 48 or 16 end end)