Mre Sdk May 2026
// Event handler void mre_handle_event(MRE_EVENT event, int param)
void mre_play_sound(int freq, int duration_ms) printf("[MRE] Play tone %d Hz for %d ms\n", freq, duration_ms); mre sdk
I'll provide you with a complete overview and implementation example for an — typically used for feature phone platforms like Spreadtrum , MediaTek , or Java-based MRE environments. // Event handler void mre_handle_event(MRE_EVENT event
// External functions implemented by app void mre_app_entry(void); void mre_handle_event(MRE_EVENT event, int param); int param) void mre_play_sound(int freq
// Keys typedef enum MRE_KEY_SOFT_LEFT = 1, MRE_KEY_SOFT_RIGHT = 2, MRE_KEY_UP = 3, MRE_KEY_DOWN = 4, MRE_KEY_LEFT = 5, MRE_KEY_RIGHT = 6, MRE_KEY_OK = 7, MRE_KEY_BACK = 8, MRE_KEY_NUMBER_0 = 9 MRE_KEY;
// Events typedef enum MRE_EVENT_KEY_PRESS, MRE_EVENT_KEY_RELEASE, MRE_EVENT_TIMER, MRE_EVENT_PEN_DOWN, MRE_EVENT_PEN_UP, MRE_EVENT_PEN_MOVE MRE_EVENT;