Mortal Kombat 1 -dlc- -01006560184e7005- -v5898... May 2026

But we’re here to talk about a very specific build: for Title ID 01006560184E7005 . For the uninitiated, that string of numbers is the digital fingerprint of the Switch version. And v5898? It’s the latest attempt to scrub the blood off this port.

Docked is better—closer to a shaky 30 FPS—but if you main Homelander, you’re going to miss inputs during that cinematic. Mortal Kombat 1 -DLC- -01006560184E7005- -v5898...

This is still a compromised version. Backgrounds are flat. Fatalities have a 0.5-second audio delay. But it’s playable now—and for Switch fighting game fans, that’s a win. The Verdict | Aspect | v5898 Rating | | :--- | :--- | | Visuals | 6/10 (Was 3/10 at launch) | | Performance (FPS) | 7/10 (Docked), 5/10 (Handheld) | | Load Times | 4/10 | | DLC Stability | 7/10 | But we’re here to talk about a very

So, does it work? Let’s dive into the patch notes that aren’t written down. First, a quick primer. 01006560184E7005 is the base Title ID for Mortal Kombat 1 on the eShop (US region). Every update gets a version number. v5898 is the most recent cumulative patch as of this writing, including all previous DLC compatibility data for Ermac, Homelander, and Takeda. It’s the latest attempt to scrub the blood off this port

Have you noticed other fixes in v5898? Drop a comment below—especially if you’ve found a way to speed up those Invasion Mode transitions. Disclaimer: Patch version numbers and Title IDs are accurate as of the latest Switch firmware. Performance varies by SD card speed and docked vs. handheld mode.

Ermac, however, runs surprisingly well. His floating soul-ball projectiles don’t crash the game anymore (a genuine issue in v5320). Yes, but manage expectations.