It was 2001. The dial-up modem screamed like a wounded banshee, but Leo didn’t care. He was twelve years old, and for the past three weeks, every kid in Mr. Henderson’s history class had been whispering about it. The game where you didn’t just read about William the Conqueror or Joan of Arc—you became them.

For the first hour, he was clumsy. His scout ran into an enemy tower. His first militia got eaten by a lion. But then something clicked. He learned the rhythm— click-drag-build , queue villagers, scout the fog of war. By the second hour, he had a castle. By the third, his mangonels were flattening a yellow player’s town center.

In the fluorescent glow of his basement computer, Leo typed the sacred words into the search bar: Download Age of Empires II: The Age of Kings .

“One more minute,” Leo lied.

“Mongols did,” Leo said, grinning. “I just… helped.”