Big Paintball 2 Script Page
-- Assuming a PaintballCounter object in ReplicatedStorage local paintballCounter = ReplicatedStorage:WaitForChild("PaintballCounter")
-- Update scores initially updateScores() BIG Paintball 2 Script
-- Function to update the player's paintball count local function updatePaintballCount() local count = paintballCounter:GetAttribute("Paintballs") -- Assuming a TextLabel named "PaintballText" in StarterGui or ScreenGui script.Parent.PaintballText.Text = "Paintballs: " .. tostring(count) end BIG Paintball 2 Script
-- Services local Teams = game:GetService("Teams") local ReplicatedStorage = game:GetService("ReplicatedStorage") BIG Paintball 2 Script