if (!detector.Initialize()) { std::cout << "Failed to initialize AMD AGS. Non-AMD system?" << std::endl; return -1; }
link_directories(${AGS_ROOT}/lib)
void CrossFireDetector::Shutdown() { if (agsContext) { agsDeInit(agsContext); agsContext = nullptr; } initialized = false; } // main.cpp - Example usage #include "CrossFireGPUDetector.h" #include <iostream> int main() { CrossFireDetector detector; agsgetcrossfiregpucount
// Get CrossFire GPU count directly int crossfireCount = detector.GetCrossFireGPUCout(); if (!detector.Initialize()) { std::cout <
struct CrossFireInfo { bool isCrossFireEnabled; int gpuCount; std::vector<std::string> gpuNames; bool isAMDPlatform; std::string errorMessage; }; agsContext = nullptr
// Retrieve detailed CrossFire information CrossFireInfo GetCrossFireInfo();
Purpose Detect if the system has an AMD CrossFire setup, retrieve the number of active GPUs, and provide real-time status for performance tuning or display output. Code Implementation // CrossFireGPUDetector.h #pragma once #include <windows.h> #include <amd_ags.h> #include <string> #include <vector>