128x160 Snake - Xenzia Java Game
private void initGame() length = 3; snakeX[0] = W/2; snakeY[0] = H/2; snakeX[1] = W/2-1; snakeY[1] = H/2; snakeX[2] = W/2-2; snakeY[2] = H/2; direction = 1; // right nextDir = 1; score = 0; spawnFood(); gameState = 0;
} import javax.microedition.lcdui.*; import javax.microedition.lcdui.game.GameCanvas; public class SnakeCanvas extends GameCanvas implements Runnable { private MIDlet midlet; private Thread thread; private boolean running; private int gameState; // 0=run,1=pause,2=gameover 128x160 snake xenzia java game
public void stop() running = false;